Ray Keim is a seasoned Production Designer who directs, conceives and produces digital illustrations, concept art, interactive game design, props, scenic design and scale models for theme park attraction development, film, television, live stage and the web.
Ray currently works in theme park attraction development at Universal Studios Creative where he produces art, props and scale models for Universal theme parks and resorts worldwide.
A member of the Universal Orlando Halloween Horror Nights design team.
• Production Designer / Visual Art Director - Experienced in a design strategy role with a robust creative background in show/attraction development. Establishes the development of all aspects of a project’s look and feel, ensuring the highest possible quality and impact.
• Expert digital artist. Excels at translating concepts, scenic directions and abstractions into compelling visuals. Expert Photoshop artist with strong 3D software knowledge and Sketchup abilities. Concept art, scenic design, illustrations, motion design, signage and props.
• Accomplished interactive media and game designer. Designs compact, rich imagery, concise user interfaces and immersive digital media experiences. Sound understanding of technical specs and new technologies. Experienced designer for RFID interactive games and the social media.
• Dimensional designer. Able to visualize spatial relationships and produce scenic designs, scale models, props, "pop-ups" and dimensional paper illustrations and sculpture.
Ray Keim has been publishing under the name and logos of "Haunted Dimensions" since September 26, 2004.
Email Ray at firstname.lastname@example.org